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Help grow the Smack-A-Thief Mobile Video Game!

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<iframe src="https://jumpstarter.co.za/?ig_embed_widget=1&product_no=2725" width="214" height="366" frameborder="0" scrolling="no" /></iframe>

ABOUT THIS PROJECT

What's this game about?

Smack A Thief is a 3D, casual, tower defence, action mobile game where the objective is simple - stop house robbers from stealing your stuff by smacking them!

The game gets progressively more difficult as you go, and there are also 4 powerups to aid you along the way.

HOW TO PLAY

  • Light Smack - Tap on the thief
  • Medium Smack - Hold your finger on the screen and release it on the thief when the bar turns red and the crosshair appears
  • Hard Smack - Hold your finger on the screen a little longer and release it on the thief when the bar turns red and the crosshair appears

Take a look at the game on the Apple App Store, or the Google Play Store!

THE BACKGROUND

Hello, I'm Thato Mogale. I am a young self-taught game developer from Ga-Kgapane, Limpopo, South Africa. I grew up in and out of poverty, but I've always made the most out of the situation.

I have been a solo independent developer for nearly 2 years now and despite the lack of resources, I have spent hours upon hours in that time, sharpening my skills and abilities, until I've become an expert.

And looking back, what a journey it has been, from playing with a brick as a toy car to making video games.

Having studied accounting, business studies, and economics in high school and university (at Wits University, which is the top business university in Africa) for 4 years prior to getting into game development, I am well-equipped even on the financial side.

WHAT IS THE GOAL?

With the unemployment level so high in this country, entrepreneurship is vital, and even if the target goal is not reached, I will still continue to pour my heart and soul into this project and improve the game in whatever way I can with the resources I have.

At the end of the day, I want to make a high-quality game for everyone to enjoy and it would be my greatest ever achievement to fulfill this.

YOUR REWARDS

  • Pledge R100 = 120 000 in-game coins!
    • YOU will get a promo code worth 120 000 in-game coins & get early access to future updates!
  • Pledge R190 = 240 000 in-game coins!
    • YOU will get a 2 promo codes worth 240 000 in-game coins & get early access to future updates!
  • Pledge R270 = 360 000 in-game coins!
    • YOU will get a 3 promo codes worth 240 000 in-game coins & get early access to future updates!
  • Pledge R340 = 480 000 in-game coins!
    • YOU will get a 3 promo codes worth 240 000 in-game coins & get early access to future updates!
  • Pledge R400 = 600 000 in-game coins!
    • YOU will get a 3 promo codes worth 240 000 in-game coins & get early access to future updates!

DON'T HAVE ANY MONEY? YOU CAN STILL HELP!

If you can't contribute, that's okay, you can help by downloading the game and spreading the word by sharing this story and the game's link with your friends and family and following Smack A Thief on Facebook, Twitter and Instagram.

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Project FAQ

Who am I?

  • I'm Thato Mogale. I am a young self-taught game developer from Ga-Kgapane, Limpopo, South Africa. I grew up in and out of poverty, but I've always made the most out of the situation!

Where am I based?

  • Ga-Kgapane, Limpopo, South Africa

Why Crowdfunding?

  • It is a quick and easy way to raise funds!
  • There is less risk involved!
  • It is a great way for investors and entrepreneurs to discover each other!
  • It is a great marketing tool!
  • Creates an opportunity to get feedback and guidance!

What is the plan once 100% funding is received?

  • The money will count as capital, and will go towards:
    • Building a team. I currently do everything myself (you name it, I do it) and that's too much for one man. So I need skilled individuals that can help me with game design, art, programming, audio (sound effects and music), animation etc.
    • Adding more features (levels, powerups etc)
    • User Acquisition. This is when a video game is promoted and advertised to gain more users, which in turn will generate more revenue.
    • The money will also lay a strong foundation for sequels and future games

How much of an impact will your money have?

  • A lot! It will improve the game itself ie. the art, gameplay, audio (music and sound effects), physics, graphics, graphics, the list goes on.
  • This is a game that could potentially be the next Angry Bird, Flappy Bird or dare I say, Minecraft success story. And if you're looking at the bigger picture, your contribution will mean even more than that.
  • There are not a lot of African game developers out there, and I am hoping that the success of this game will inspire young people to get involved in the video game industry, and overall, the tech industry.

What platform is the game currently on?

  • Android and iOS, but if things go really well in the future Windows, Mac, Linux, TV and more

Smack A Thief Press articles?

Will you keep updating the game?

  • Absolutely! I will keep improving and adding more features for as long as possible!